Additionally, cube panels representing "extras" may be added. An "extra" is a cube which is offered by one member of the capt team to another. These panels will be colored with a red background. The left half of the panel represents the player who offered the extra (now playing the box's side of the board), the right half of the panel represents the player who accepted the extra (still playing the capt side of the board). Extras begin with the capt side holding a 2 cube. Note that incrementing an extra cube can increase the cost of the extra.
Cube values may be changed by clicking toward the top of a cube to increase its value, or toward the bottom of a cube to decrease its value.
The cube position may be changed by clicking the "Take" box where appropriate. When using the Take button, the cube value doubles automatically. Also, the cube may be reset to its initial position (centered for a green panel, to the right for a red panel) by clicking the "Reset" box.
A cashed game is represented by a yellow box with the cashed value written inside it. Cashed values may be changed by clicking toward the top of the yellow box to increment, or toward the bottom of the yellow box to decrement. Cashed values are always positive or zero, and are positioned toward the player claiming a positive cash. When the cashed value is zero, the yellow box will be positioned toward the capt side of the panel. To increment for the box, click in the appropriate area of the box's side of the panel.
A game ends when all cubes are settled. A cube is settled when a player "Drops" a cube, or when the game ends with a winner. A "Drop" can be specified by clicking the appropriate area of the cube panel. Buttons below the scoring area allow active cubes to be settled when there is a winner.
After all cubes are settled, the "Next Game" button can be used to begin the next game. The players will change position based only on whether the box shows a profit against THE captain (the first member only of the capt team). A wash with THE captain denotes a loss of position for the box.
If the box show a profit against THE captain, the box players remain the same, and the capt team is rotated. (See below)
The position/ordering of the players can be changed by first selecting the name of the player to be moved from the list box, and then clicking the appropriate button to move the player. A player is added to the end of the team being moved to, so be careful to add players to teams accordingly. The only way to add a player to the top of a team is by first moving all players of that team to standby and starting from scratch.
A player cannot be removed if he has a non-zero score. This score will need to be settled first. The best you can do in this situation is to move this player to Standby pending settlement.
An extra is added by selecting the player offering extra from the top list, selecting the player accepting extra from the bottom list, and clicking the "Add Extra" button.
The "Cancel" button will cancel any changes made since enterring this panel.